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Showing posts with label inside look. Show all posts
Showing posts with label inside look. Show all posts

Tuesday, August 13, 2013

xcalibur & The Digital Sea: Where Beauty and Art Clash

XCalibur, otherwise known as "Phearo", the creator of an ambitious sci-fi map named "The Digital Sea", is an interesting person, builder and creative mind. Today, we look at "The Digital Sea", as well as it's numerous great points of exclusive design, and abstract game positions.

The game is dynamic and original in the fact that you spawn in a broken-tile room with no exit. Only windows of the ensuing surroundings of the map. I found this interesting and highly clever; as it gave a lot of detail to see, as well as a great way to keep all the players of the game in one location. If I could state what this room is: I would say it is a futuristic room that aged a bit. The game? Clearly a scenic game: something worth showing off, but other than that, there is no obvious storyline to what is going on.

Set aside being an excellent artist, an inspired person from the game "Deus Ex", and a DeviantArt photo, he is an excellent designer on ROBLOX.

I had the chance to sit down and talk with Xcalibur about the game.
"The dynamic lights update when it first released really made me think "This would look amazing with neon lights." "Certainly it does, the game also demonstrates an excellent use of dynamic lighting in the various aspects of the game."
"Yup, high contrast places really pop out with the new update."

Xcalibur has been playing since March 2008, Pi Day, to be exact. He is a part of numerous sci-fi projects besides his finished work demonstrated in this blog.

"Well, right now, I've been attempting to create a place that's bigger and more explorable than The Digital Sea. Something with a mix of both fantasy and modern architecture, though still having that sense of surrealness. But, everything is still just on paper, so the idea may do a complete 180 in the long run."

We look forward to seeing what he has next to come after this creative endeavor called: "The Digital Sea."




Sunday, August 11, 2013

The Citadel: A Sci-Fi Experience like No Other

One of the future shops in The Citadel marketplace!
The Citadel, a majestic Sci-Fi experience by ROBLOX user SerpentNebula was featured in my "Top Seven Best Designed Places," which I was a personal fan and had a deep love for the creativity and overwhelming tangibility of such a game. The experience was great, and not long after I did the "Top Seven," I took to The Citadel for exploration and a few interviews with C-SEC, The Citadel's own security enforcement, and would get a tour from an ally of C-SEC!
A view of the Citadel's exclusive and partially off-limits area.

 First impressions from entering were obvious: an absolute sensory spectacular is what lay around me. I turned the camera and caught each and every angle of it. I admired the detail, the people here, and of course the windows, doors, and custom decals. I also noticed an absolutely great use for dynamic lighting in the almost neon signs in the marketplaces and other places in The Citadel.
I had the opportunity to purchase a flying car in the game!

I had the time while I visited the place to interview a few people, UberJNemeis007 was one of the few I had the time to talk to!

We were inside a store that sold flying cars, which was guarded by the police and overwatching C-SEC and Blue Sun when I got the opportunity to talk with him.

"My job is working for the Blue Suns; a merc. group. Guns for hire. They prefer protecting citizens from danger. We rival against the abusive Eclipse."

I asked him a little bit about the average day here. I heard about riots and crazy crowds of civilians and criminals that would break into areas that were: "off-limits".

The traffic out the window moves!
"No sir, this is the only major riot we've had this month. Daily, everything is fine. This group isn't really even more than a month old; yet it grew quite big."

I mentioned myself featuring the place on my "Top Seven" a few days back.

"Have you seen the traffic?"

I answered that it was really something. People that aren't familiar with the traffic; he is referring to the flying cars. An absolutely wonderful feature of this place is a perfect use of decals to make an almost gif-like movement of flying cars out the windows of The Citadel.

A fellow Blue Sun member of Uber's came over and offered me an M7 gun. I accepted it on terms of security use.
One of the shots of C-SEC and Blue Sun securing the Motors Area!

I asked him about the rumored "floor five" that I had heard about. Suspiciously, he states nothing is on Floor Five, and that it is a C-SEC only area.

As I conclude the interview, he catches up to me and we talk a few more minutes about AverateMedia. Then I walk on to continue exploring the place. He came back a few minutes later and offered me a tour of The Citadel, a good ten to twenty minutes is what we spent looking around at the beautiful work and design as I took the pictures seen above, and admired the completely beautiful details put into it.

By the time the tour was over, I had known what I was writing about next, The Citadel: A Sci-Fi Experience Like No Other. People interested in The Citadel are seriously encouraged to go check it out; and if you want to help secure The Citadel and keep it safe, join C-SEC or Blue Sun!

The Citadel was a great Sci-Fi game, but it wasn't just the game that made it good. It was the design, the people that made it run, and the experience of it all that made it amazing.
- Darwin12